FeelCraft : Instant Juice for Unity
A downloadable tool
Simple tool that let you juice your unity games easily and fast from reusables and customizables building blocks.



Usage exemples :
- Camera shakes
- Squash and Stretch
- Hit reactions
- Text fading out
- Floating text animation
- Light flickering
- Sprite color flash
- Card flip
- Etc...
How it works :
No complex setup. No specific requirements. Just fast and easy.
- Add the Feel component to your GameObject
- Compose an animation group from multiple animation layers
- Reuse your group over all your application
- Trigger the juice with one single line of code, from anywhere, on one, many or even all your GameObjects
Supported components :
| Component | Properties |
|---|---|
| Transform | Position Self + World Rotation Self + World Scale |
| RectTransform | Position Self + World + Anchored Rotation Self + World Scale |
| Renderer | Material Color |
| MeshRenderer | Shader User Values (RSUV) |
| Light | Intensity Range Color |
| Image | Color |
| GameObject | Activity |
| Sprite Renderer | Color |
| Text Mesh Pro UI | Color |
You can also modify the code to add support for your own components.
Projects State :
Under active development, new features and tutorials added on regular basis. The tool can already be used in production. Benchmarks demonstrate good performances beyond what most games animate simultaneously, for both scales :
- Vertical - Few objects with thousands of animation layers
- Horizontal - Thousands of objects with few animation layers
Related Videos
| Updated | 8 days ago |
| Status | In development |
| Category | Tool |
| Release date | 96 days ago |
| Author | Coding Mojo |
| Made with | Unity |
| Tags | addictive, Animation, camera-shake, feedback, game-feel, gamefeel, juice, tool, Unity, visual-feedback |
| Code license | MIT License |
| Links | YouTube, YouTube, YouTube |
| Content | No generative AI was used |
Purchase
In order to download this tool you must purchase it at or above the minimum price of $9.50 USD. You will get access to the following files:
Development log
- Understanding Game Feel and Juicing Up a Combat Scene12 days ago
- Feel Craft 2.4.0 is here, and this might be the biggest step forward since 2.030 days ago
- Everyone wants a game that feels satisfying.42 days ago
- Feel Craft 2.3.1 : UI support61 days ago
- On Making Games With Limited Time70 days ago
- I stopped treating game feel as Polish. It changed everything...79 days ago
- Profiling and Optimizing an Unity Animation System81 days ago
- Feel Craft 2.0.3 : RSUV colors support95 days ago

Comments
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This looks amazing !!
Thanks so much for the kind words! Are you working on a project where this could come in handy?
Not at the moment. I just know comments can boost a project so I'm not shy about commenting. 🤗
Aww thanks, that's very kind !